Graham Specter

Graham Specter (グラハム・スペクター Gurahamu Supekutā) is a mechanic and one of Ladd's loyal devotees, going so far as to refer to Ladd as an older brother. He dresses in a blue mechanic's outfit and carries an oversized monkey wrench. He is one of the Powerhouse fighters of the Russo Family, an expert at hostage taking and was personally taught how to fight by Ladd Russo, though he is not a killer himself.

Biography
Graham worked at the Van Dyke Auto Plant as a mechanic (he is a brilliant mechanic, being able to do impossible feats such as dismantling a car mid-air). One day Ladd is sent out to kill the employees of the plant because they've been sending low quality parts to the Russo family instead of the ones they wanted, but as Ladd goes shooting around, he hits a car. This enrages Graham, and the two fight. Graham loses, but the two become friends. He already harbors deep admiration for Ladd, whom he refers to as Big Brother Ladd(兄貴はラッド Aniki wa raddo) or "Boss Ladd" in the English dub.

After Ladd is arrested and seriously injured after the Flying Pussyfoot incident, Graham finds a way to avenge his mentor by turning in the wanted Jacuzzi Splot to the Russo family. When he finds out that Jacuzzi Splot's gang is being sheltered by the Genoard family, he decides to kidnap Eve and lure him out and attribute it all to Ladd. He mistakenly kidnaps Chane however, and when Jacuzzi comes and offers himself in exchange for her Graham is touched by his self-sacrifice that he nearly gives in. When the rest of Jacuzzi's gang arrives, Claire does too. Graham and Claire fight, but realizing he ccan't land a hit on him, Graham decides to leave him to Ladd. Jacuzzi and he quickly become good friends afterwards.

When Ladd ends up in prison and basically leaves the Russo family, Graham is hired by Placido Russo to catch the Lamia, a gang Graham calls "circus performers". He encounters the Lamia in Chicago and single-handedly defeats all of them. He engages in a three-way brawl with Christopher and Sickle at the restaurant Dolce, and when the situation is eventually contained, he develops feelings for Sickle and they both join Ricardo Russo's employ in the wake of Placido's passing.

He is briefly mentioned by Russo gangsters later when Ladd is finally released from Alcatraz.

Personality
Graham has an turbulent personality. He has a peculiar tendency to speak frantically, repetitively, and often philosophizes violently —he will lament about his current state of affairs in the most negative way possible, before changing his mood and suddenly viewing the same issue in a contradictory, impossibly optimistic way. It's mostly rambling, though driven by what appears to be frequent bipolar mood swings. Narrative from the books quotes that Graham's mood is only ever either at a scale of 0 or 100 and never in-between.

He tends to do things on a whim, and can be quite reckless. He has an obsession with dismantling things, be it objects or actual people. He hates it when people destroy vehicles he wants to destroy himself, just as much as Ladd hates people who kill those he wanted to kill himself. However Graham doesn't actually kill people - he merely "breaks" them - because killing makes him feel guilty. This is not a sign of mercy as some would think because he can be rather aggressive and capable of doing both serious and permanent damage that can leave people traumatized.

Ladd is his hero, and he worships the man. He will take things on his agenda if it means it'll benefit Ladd, or he thinks it will. For example, he wanted to fight Claire, but realizing that he was weak in comparison, Graham left him for Ladd because he thought they'd be more on level.

Despite his chaotic persona, Graham is actually very intuitive. His knowledge of machinery expands into needless trivia and different ways to incapacitate people with his wrench. He correctly surmised that his second in command, Shaft, had orchestrated the fiasco at Dolce, and was able to detect and block Leeza's chakrams even though she hid in the shadows. Though his plans often go awry, Graham is quick to adapt and is very versatile. He is still very prone to being controlled by the heat of the moment, and his emotions will often override any common sense.

Abilities
Graham is the leader of his own personal gang in Chicago and New York, and in addition he has some influence over the Russo Mafia via Ladd.

His weapon of choice is a large crescent wrench that he can swing and throw like a boomerang (aiming at proper angles when thrown so that it will come back like a boomerang), or simply using it as like a club to increase his range. Graham has caught everything from bullets to people's throats inside the wrench's vice, and can dislocate joints as easily as he can unscrew a bolt. All of this makes him far more unorthodox and unpredictable than Ladd as it is far more difficult to see a pattern in his fighting.

His personality can also serve to confuse his enemies as they do not know how do deal with his frequent mood-swings; it appears that when his mood changes his fighting style adjusts slightly as well. He talks incessantly while fighting too.

Graham is an expert at bringing in hostages alive and knows how to subdue them. He is skilled enough to have the faith of Placido Russo of the Russo family behind him on that. In addition Graham is one of the most powerful fighters in the series. He was capable of defeating the Lamia (who had recently crippled some of the Russo's top men, including three-incomplete immortals), kidnapping Chane Laforet (who had gone toe-to-toe with Ladd on the flying Pussyfoot), and briefly hold the Rail Tracer in a stalemate. According to Ladd Russo, Graham is a lot stronger in terms of physical fighting than he only won their first fight because he was stronger physically.

Quotes

 *  “Life is insubstantial, so taking it brings me no joy. I don’t like it. I get nothing from it except feelings of guilt. So no, not for me.” 
 *  " Ahh, tedium is such a crime. It takes the limited amount of time that is given to man and rather than spending it in indolence or drowning it in pleasure, it just sits there, sucking, eatting it up. I can't put up with that. Tedium is a crime! Death to tedium!! Die die, won't you die now, die die die! Die you! Die ME!"
 * "Time spent in boredom is good. I think it's what allows the climaxes in life to reach their ultimate state of perfection. At least that's what I'm going to choose to think that that is the way life has been laid out for us this fine day anyway. Simply put, if we're wrong, we're wrong. These are known as the very essence, the very spice of life. There is nothing tedious in the whole world, at least not during these exciting times."
 * "Let me tell you a sad, sad story..."